These lands are where I also cut my teeth in battle, hacking and slashing the various trolls, spiders, and wolves that dared get in my way. There are plenty of caves and enclaves to discover, and vertical landscapes to platform through. While there are but a handful of locations, they are expansive. The damp and deciduous Ashborne Village, dry and ruinous Bol Gerahn, and the frozen highlands of Dreadstone Peak are just a few of the destinations Marked Inquisitors can explore in search of Mages. Using a runic portal in the Inquisitor settlement transports me to any locations where I know the runic words travel. Those that restored me with this dark magic are Marked Inquisitors, who work in the name of their king to hunt mages and destroy them by consuming their hearts. An herbalist uses mystical arts to revive my avatar, who is now a “Spellmarked” being that’s not quite living or dead, but somewhere in-between. Here Salt and Sacrifice shows it wears its Dark Souls influence on its sleeve. Salt and Sacrifice often leaves me lacking a feeling of accomplishment and, in the process, sullies the promising additions like its bounties and crafting systems.Īfter choosing a class from a handful of options and customizing my gloomy marionette-like character, I venture into an unwinnable encounter with a devastating beast and perish as quickly as I assumed. Maybe I’ll learn something new as I dash back into the fray, though I’ve been down this path many times on prior hunts, and I know I’m more likely to survive on sheer luck than anything else. I’m preparing to clash with a Sanguimancer I’ve tried to slay a dozen times. The sting of another death fades as I attempt to shake off my nerves.
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